
This is the kind of set that shows how awkward constraint words can be inside haiku. Haiku wants compression, natural movement, and a feeling of inevitability, while game-derived words often arrive with hard edges, odd sounds, or built-in artificiality. The stronger poems solve that by building a tone or scene sturdy enough to absorb the awkwardness. Mick’s “AMUSE upon ENTRY / BRIEF float up the CREEK to CREEP — / CREED of the creepers” is a good example: the constraint words are difficult and conspicuous, but the poem leans into their sound-patterning and turns that difficulty into texture. Across the set, the better entries do not fight the strangeness of the prompt words so much as convert it into voice, rhythm, or governing idea.